/*
 * Copyright (C) 2012 rothens
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg.gfx.menu;

import rpg.gfx.Bitmap;

/**
 *
 * @author rothens
 */
public class Cloud {

	public int X, Y, width, speed, type;
	public boolean left = true;

	public Cloud(int width, int X, int Y, int speed, int type) {
		this.X = X;
		this.Y = Y;
		this.width = width;
		this.speed = speed;
		this.type = type;
	}

	public void tick() {
		if (left) {
			X -= speed;
			if (X + width < 1) {
				X = 640;
			}
		} else {
			X += speed;
			if(X > 639){
				X = -width;
			}
		}
	}
	
	public void toggle(){
		left = !left;
	}
}
